March 12, 2011
RS games verses quentinC playroom
Online games for the blind, have been around for a while now dating as far as 2001 to accessible chat and accessible battleship, then a few years later, AllInPlay. those were then folowed by games that didn’t use a dedicated server like top speed, sound RTS, or acefire. One drawback to most of the online games that used a dedicated server though was that they were all paid for. With AllInPlay you have a monthly fee for a membership, ditto for the Blind Adrenaline cardroom, for rail racer you pay for the game.
then in 2009 RS games released their game of monopoly. I was lucky to have submitted, and aprooved, into the betatesting team and helped with the sound design (the all to annoying background music… yup, sorry for that.)
The game was extremely popular and had been featured on blind cool tech and main menu, or even blind geek zone, which normally doesn’t rreally feature any games.
Then in 2010 RS changed the monopoly game into an rs games client capable of playing any game without the need of updating the client (thanks to rs’s unique ZGP protocol for downloading sounds).
I’m a member and administrator of an msn group called CrapTalk. MSN groups are like chatrooms where msn users can talk to each other without having each other on the contact list, though you can exchange addresses easily enough. QuentinC asked me to test his new gameroom thing, I spread it to the craptalk group, which quentin joined later. After he had received a lot of positive feedback the gameroom went live for audiogames.net, then shortly followed by audyssey.
It isn’t surprising that it is quite a competition for RS, I thought I’d just outline some of its advantages and disadvantages.
*multilinguality: Quentin said the client can be made multilingual, it’s already available in english and french. it does open it up for people who normally wouldn’t be able to play like that, so yeah.
*Games which are unique to the playroom; 1000 miles is probably the most notable, then texas holdem. I was waiting for a free accessible poker game for ages, so I’m quite excited about this one.
*additional rules for some of the games. Uno alone has like 5 additional rules, including the chaining/response rule where draw cards can be accumulated for a harder blow to who ever can’t continue the chain. Now that alone, is just friggin’ awesome.
*has a on-screen prezence: the menus and cards are displayed in lists, and the message field can be tabbed to and reviewed character by character, etc.
*no ads.. though I don’t mind those in RS. I actually made use of one of them (the bookmark iOS app)
Those are the good. now the bad:
*really crappy keyboard support. let’s just summarize it by saying the game handles keys in such a way that there is a spam protection, where if you hold a key for .5 seconds or more it’ll just close.
*list synchronization can really mess up. happens a lot in 1000 miles, you pick a card to junk only to find out that you just, in fact, junked another card.
*no window-eyes or system access support.
*is not multiplatform
*does not have its own protocol to download sounds, so if there are any new sounds the client has to be re-downloaded.
Over all I’ll just say there’s room for both. I know, not the best blog entry I did, but hey, it got the job done.
Filed by pitermach at 11:13 pm under technology
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